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Emulators Vs Simulators Vs Real Device for Testing

Choose emulators for hardware testing, simulators for software checks, and real devices for an authentic user experience. With Testsigma's 3000+ cloud devices, you test across these configurations without managing physical hardware.

Last Updated on: October 8, 2025
HomeBlogEmulators vs Simulators vs Real Device for Testing

Overview

Mobile testing uses three approaches:

  • Emulators copy hardware and software behavior, making them best suited for Android development and detailed debugging.
  • Simulators mirror the software interface only, faster for iOS UI checks and rapid iterations.
  • Real devices show actual user conditions, essential before launching your app.

The best approach: Start with virtual testing (simulator and emulator) during early development phases when you’re iterating quickly and budgets matter most.

Testsigma gives you access to 3000+ real devices on the cloud, letting you test faster without maintaining physical infrastructure.

When it comes to mobile testing, you have three environments to choose from: emulators, simulators, and real devices.  

Each option works differently and has its own perks. Emulators mimic hardware behavior at a deep level. Simulators recreate the software environment without replicating the underlying hardware. Real devices accurately reflect the user experience.

Understanding this difference between emulator and simulator in mobile testing, as well as real-device testing, matters more than you might think. Your choice directly affects your testing speed, cost, and how accurately you can catch bugs before users do. 

Get it wrong, and you risk shipping apps with hidden flaws that only show up on real devices, ultimately harming the user experience and your bottom line.

In this guide, we break down each of the testing techniques, including where each one excels, how they differ, and how to pick the right testing approach. 

What Are the Different Types of Mobile Testing Device Solutions?

Mobile testing isn’t just about writing test cases. The device you test on shapes what problems you’ll find and how quickly you’ll find them. Let’s take a look at the three main types of devices:

  1. Emulators 

An emulator creates a virtual version of a mobile device on your computer. When you test on an emulator, your app thinks it’s running on actual hardware. This makes emulators particularly useful for Android testing, where you need to replicate specific device configurations.

Here are the key features of emulators:

  • Creates virtual hardware that behaves like real processors, memory chips, and physical sensors
  • Connects with debugging tools for inspecting code execution and app performance
  • Let’s you test on dozens of device models without maintaining physical hardware
  • Simulates location tracking, camera input, and power management features
  1. Simulators

Now that you are thinking about what is simulator in mobile testing, it shows you how your app looks and responds on a target device without copying its hardware. The simulator runs directly on your Mac using its own processor and simply renders the mobile interface. 

Some features of simulators include:

  • iOS simulator online launches in seconds because it uses your computer’s existing processing power
  • Renders UI elements smoothly for checking design consistency and visual bugs
  • Switches between iOS versions and device models without complex configuration
  • Tests navigation flows and user interactions without hardware overhead
  1. Real device testing

Real device testing helps you run your app on physical phones and tablets that show actual user conditions. They perform exactly as customers experience it, helping you spot real-world issues tied to hardware and performance that virtual environments often miss. 

Testing on physical devices gives you:

  • Performance data that shows actual frame rates, load times, and responsiveness
  • Battery usage measurements across different operations and background states
  • Network performance under real cellular conditions with varying signal strengths
  • Sensor accuracy from physical components like cameras, microphones, and motion detectors

Simulator Vs Emulator in Mobile Testing: Key Differences 

While an emulator and a simulator are both virtual testing methods and run on your computer, they work in different ways. Let’s see this emulator vs simulator in mobile testing. 

AspectEmulators Simulators 
How it worksMimics the actual hardware and software of a mobile deviceRecreates only the software environment without hardware replication
Primary platformMainly used for Android testingPrimarily used for iOS testing
Speed Slower to launch and run because it replicates hardwareFaster to launch since it uses your computer’s processor
System resourcesRequires more CPU and RAM to simulate device hardwareUses fewer resources by skipping hardware simulation
OS ExecutionRuns the actual mobile operating systemMimics OS behavior without running the full system
Debugging capabilitiesDeep debugging with access to hardware-level logsBasic debugging focused on UI and app logic
Best for testing Performance issues, hardware features, and complex integrationsUI layouts, navigation flows, and quick iterations
Setup complexityMore complex setup with device configurationsSimple setup with minimal configuration needed
CostFree but requires powerful development machinesFree and runs on standard Mac computers

Virtual Testing Device Vs. Real Testing Device 

Let’s now see how virtual devices, that is, the simulator and emulator in mobile testing, differ from real devices.

AspectVirtual testing deviceReal testing device 
AccuracyApproximates device behavior but may miss hardware-specific issuesProvides an exact user experience with real hardware behavior
Performance testingCannot accurately measure real-world performance or battery consumptionShows actual performance metrics, including speed and battery drain
CostFree to use on existing development machinesRequires purchasing and maintaining multiple physical devices
Setup timeQuick setup with instant device switchingTakes time to configure, update, and manage physical devices
Device varietyEasy access to multiple device models and OS versionsLimited by budget and physical device availability
Network testingSimulates network conditions but lacks real-world unpredictabilityTests real network conditions with actual signal variations
Hardware featuresLimited hardware feature testing with simulated inputsTests actual camera, sensors, GPS, and touch responsiveness
Testing speedFaster test execution with automation capabilitiesSlower due to manual device handling and setup
MaintenanceNo physical maintenance neededRequires ongoing device updates, charging, and physical storage

How to Choose the Right Testing Device for Your Project?

Choosing between emulators, simulators, and real devices isn’t about finding the “best” option. It’s about matching the testing device to what your project actually needs. 

Let’s take a look at the factors that influence this decision to help you allocate your testing time and budget more wisely.

  1. Development stage

In the early stages of development, simulators and emulators make the most sense. You’re building features and fixing obvious bugs, so you need fast feedback loops.

During this phase, simulators work well for iOS projects because they launch quickly and let you test UI changes instantly. At the same time, emulators serve Android developers, though they might take longer to boot up.

You can save real devices for later stages when you’re validating final performance and catching edge cases that only appear on actual hardware.

  1. Budget and resources

Real devices cost money to buy and maintain. A single iPhone or Android phone might seem affordable at first, but thorough testing requires multiple models across different OS versions.

On the other hand, emulators and simulators run free on your existing development machines. As such, small teams with tight budgets should lean heavily on virtual testing and use real devices selectively for critical tests.

While large organizations can afford test labs, they can still use emulators and simulators for routine testing to keep costs manageable. 

  1. Testing focus

What you’re testing matters more than anything else.

If you’re checking UI layouts and user flows, simulators handle this perfectly. When you need to verify hardware integration, like camera features or sensor accuracy, you must use real devices. While emulators sit in the middle, they are suitable for testing app logic and catching functional bugs. 

Furthermore, performance testing requires real devices because virtual environments can’t replicate actual processing speeds or battery consumption accurately.

  1. Platform considerations

iOS has a controlled ecosystem with fewer device variations, so Apple’s simulators handle most testing scenarios well during development. You can build and test features confidently before reaching for a physical iPhone.

Android presents a more complex landscape. The platform runs on thousands of device combinations from various manufacturers, each with different hardware specs and Android versions. Emulators help you test across this fragmentation, but they can’t catch every variation.

Both platforms need real devices eventually. Virtual testing misses hardware-specific bugs and manufacturer customizations that only show up on physical phones.

  1. Time constraints

If you’re on tight deadlines, your team should focus on virtual testing methods to speed up the process. Simulators offer the quickest feedback, emulators come next, and real devices take the longest.

However, skipping real device testing altogether to save time often backfires when users discover bugs you missed. So, it’s best to balance speed with thoroughness by using simulators and emulators for rapid iteration, then validate everything on real devices before release.

When to Use Real Device Testing, Emulator, OR Simulator?

No single testing device fits every scenario. The right choice depends on what you’re testing and what problems you need to catch. Here’s when each testing environment proves most valuable:

When to Use Emulators

  • Testing Android apps across different OS versions without buying multiple phones.
  • Debugging complex crashes that require deep inspection of system logs and app behavior.
  • Validating how your app handles different network conditions like 3G, 4G, or offline mode.
  • Testing location-based features by simulating GPS coordinates without leaving your desk.
  • Running automated test suites that need consistent, repeatable device configurations.
  • Testing apps that interact with hardware sensors in controlled conditions.

When to Use Simulators

  • Rapid prototyping, where you need instant feedback on UI changes during iOS development
  • Testing different iPhone and iPad screen sizes to ensure layout consistency
  • Validating navigation flows and user interactions early in the development cycle
  • Running quick sanity checks after code changes before committing to version control
  • Checking how your app handles different system settings like dark mode or font sizes
  • Training new team members who need a low-friction way to test the app

When to Use Real Devices

  • Final validation before releasing your app to production
  • Validating camera functionality, image quality, and photo processing features
  • Checking touch gestures, haptic feedback, and physical button interactions
  • Testing how your app performs under real network conditions with signal drops and delays
  • Validating app performance on older devices with limited RAM and slower processors
  • Testing push notifications, biometric authentication, and other system-level integrations

Testsigma: One Testing Platform for All Your Device Needs

Choosing between emulators, simulators, and real devices isn’t about picking one over the others. The smart approach is knowing when each tool serves you best. 

Start with emulators and simulators during early development to catch basic issues fast. As you approach release, switch to real devices. This is when you need to validate actual performance and hardware behavior. 

But if you’re worried about managing multiple testing environments, Testsigma is here to help out. It offers access to over 3,000 real Android and iOS devices hosted in the cloud, so you skip the hardware costs entirely.

The platform supports both virtual and real device testing in one place, letting you switch between emulators, simulators, and real devices based on your testing needs. With no-code testing and AI-powered maintenance, Testsigma makes it easy to test on real devices without complex setup or coding requirements.

FAQs

Which is better, an emulator or a real device?

Real devices are better for final validation and catching hardware-specific bugs, while emulators work well for early development and testing across multiple configurations. The best approach uses both emulators for speed during development and real devices before release.

What is simulator vs emulator in the mobile testing example?

A simulator recreates how an app looks and behaves without copying device hardware, making it faster but less accurate. An emulator mimics both the hardware and software of a real device, providing more realistic testing results.

How does an emulator compare to a real device for developing purposes?

Emulators let you test quickly across multiple device configurations without buying physical hardware, making them ideal for development. Real devices show genuine performance and catch issues that emulators miss, so you need both for reliable results.

How can combining virtual and real device testing optimize the mobile testing strategy?

Use emulators and simulators during development for fast feedback and early bug detection. Then, validate everything on real devices before release to catch performance issues and hardware-specific problems that virtual testing misses.

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Published on: October 19, 2022

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